In ADM, what effect does lowering the resolution have on the farthest viewer boundary?

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Lowering the resolution in the context of an Audio-Visual Design and Integration Process affects the farthest viewer boundary by lengthening it. This is because as the resolution decreases, the clarity and detail of the image diminish, leading to a larger distance from which viewers can perceive the content comfortably.

When resolution is higher, viewers can stand closer to a display without noticing pixelation or blurriness. Conversely, with lower resolution, viewers need to move further away to enjoy the same level of visual quality. Thus, the farthest boundary of acceptable viewing distance extends, as viewers must be at a greater distance to avoid seeing the imperfections caused by reduced resolution. This principle is crucial in audiovisual design, impacting how spaces are utilized and how equipment is specified.

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